11 research outputs found

    Stability Analysis of Frame Slotted Aloha Protocol

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    Frame Slotted Aloha (FSA) protocol has been widely applied in Radio Frequency Identification (RFID) systems as the de facto standard in tag identification. However, very limited work has been done on the stability of FSA despite its fundamental importance both on the theoretical characterisation of FSA performance and its effective operation in practical systems. In order to bridge this gap, we devote this paper to investigating the stability properties of FSA by focusing on two physical layer models of practical importance, the models with single packet reception and multipacket reception capabilities. Technically, we model the FSA system backlog as a Markov chain with its states being backlog size at the beginning of each frame. The objective is to analyze the ergodicity of the Markov chain and demonstrate its properties in different regions, particularly the instability region. By employing drift analysis, we obtain the closed-form conditions for the stability of FSA and show that the stability region is maximised when the frame length equals the backlog size in the single packet reception model and when the ratio of the backlog size to frame length equals in order of magnitude the maximum multipacket reception capacity in the multipacket reception model. Furthermore, to characterise system behavior in the instability region, we mathematically demonstrate the existence of transience of the backlog Markov chain.Comment: 14 pages, submitted to IEEE Transaction on Information Theor

    A 3-player protocol preventing persistence in strategic contention with limited feedback

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    In this paper, we study contention resolution protocols from a game-theoretic perspective. In a recent work, we considered acknowledgment-based protocols, where a user gets feedback from the channel only when she attempts transmission. In this case she will learn whether her transmission was successful or not. One of the main results of ESA2016 was that no acknowledgment-based protocol can be in equilibrium. In fact, it seems that many natural acknowledgment-based protocols fail to prevent users from unilaterally switching to persistent protocols that always transmit with probability 1. It is therefore natural to ask how powerful a protocol must be so that it can beat persistent deviators. In this paper we consider age-based protocols, which can be described by a sequence of probabilities of transmitting in each time step. Those probabilities are given beforehand and do not change based on the transmission history. We present a 3-player age-based protocol that can prevent users from unilaterally deviating to a persistent protocol in order to decrease their expected transmission time. It is worth noting that the answer to this question does not follow from the results and proof ideas of ESA2016. Our protocol is non-trivial, in the sense that, when all players use it, finite expected transmission time is guaranteed. In fact, we show that this protocol is preferable to any deadline protocol in which, after some fixed time, attempt transmission with probability 1 in every subsequent step. An advantage of our protocol is that it is very simple to describe, and users only need a counter to keep track of time. Whether there exist nn-player age-based protocols that do not use counters and can prevent persistence is left as an open problem for future research.Comment: arXiv admin note: substantial text overlap with arXiv:1606.0658

    Strategic Contention Resolution in Multiple Channels

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    We consider the problem of resolving contention in communication networks with selfish users. In a \textit{contention game} each of n2n \geq 2 identical players has a single information packet that she wants to transmit using one of k1k \geq 1 multiple-access channels. To do that, a player chooses a slotted-time protocol that prescribes the probabilities with which at a given time-step she will attempt transmission at each channel. If more than one players try to transmit over the same channel (collision) then no transmission happens on that channel. Each player tries to minimize her own expected \textit{latency}, i.e. her expected time until successful transmission, by choosing her protocol. The natural problem that arises in such a setting is, given nn and kk, to provide the players with a common, anonymous protocol (if it exists) such that no one would unilaterally deviate from it (equilibrium protocol). All previous theoretical results on strategic contention resolution examine only the case of a single channel and show that the equilibrium protocols depend on the feedback that the communication system gives to the players. Here we present multi-channel equilibrium protocols in two main feedback classes, namely \textit{acknowledgement-based} and \textit{ternary}. In particular, we provide equilibrium characterizations for more than one channels, and give specific anonymous, equilibrium protocols with finite and infinite expected latency. In the equilibrium protocols with infinite expected latency, all players transmit successfully in optimal time, i.e. Θ(n/k)\Theta(n/k), with probability tending to 1 as n/kn/k \to \infty.Comment: The results of this work are included in the 11th International Symposium on Algorithmic Game Theory (SAGT 2018) and the 16th Workshop on Approximation and Online Algorithms (WAOA 2018

    Multi-cell Resource Block Allocation Framework

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    We propose to combine the beamforming technique with Resource Block (RB) allocation algorithms to improve the performance in OFDMA networks. With MIMO antennas, the beamforming technique improves the received signal power which increase the RB's capacity and reduces the neighbouring cell users' interference. When the inter-cell interference channels are known, the beamforming parameters could be applied to the iterative scheduling methods to enhance the performance of the beamforming technique, hence increasing the total system throughput
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